Get in touch for any enquiries about how to reach the gaming audience.
New research from Livewire, the global gaming marketing leader, has revealed a profound shift in family entertainment. Saturday night has long been considered prime time for families to come together and enjoy each other's company. Twenty years ago, this meant gathering around the big screen to watch TV shows or movies. But in 2024, gaming has taken center stage as the new way families connect.
The groundbreaking research, based on a comprehensive study of 2,100 parents across the US, UK, and Australia, documents this transformation in family entertainment. The study reveals that 74% of families now play video games together regularly, with gaming prime-time occurring between 5 PM and 10 PM, especially on Saturdays. This isn't just a change in entertainment choices; it represents a fundamental shift in family priorities, where interactive play is preferred over passive viewing.
Further implications of this research highlight a critical insight for brands - in a world of constant digital distractions, gaming represents a rare moment of undivided family attention. While traditional TV viewing often competes with second screens, 83% of parents reported no second screen distractions during family gaming session. This focused engagement extends to brand presence, with 96% of parents welcoming in-game branding that aligns with parental values and enhances the gaming experience, signaling a new era in family engagement. The traditional Saturday night prime-time TV ad buy is evolving into gaming-based activations on platforms like Fortnite, Roblox, and Minecraft, where families are actively creating memories together.
Key findings from the research include:
Beyond entertainment, gaming has emerged as a powerful platform for child development. Seventy percent of respondents noted that gaming has become a positive influence on their children's development, fostering essential skills from strategic thinking to emotional resilience. This combination of entertainment and education has transformed gaming into more than just a pastime—it's becoming a new family tradition that bridges generations.
The comprehensive study, conducted across the US, UK, and Australia, surveyed 2,100 parents of children aged 4-17, providing insight into how modern families spend time together.
See below to view the full report.
Get in touch for any enquiries about how to reach the gaming audience.